
The plates were set slightly back from the (0,0) point so that when I created the mask it would not intercept. The mask was then created using the line tool; drawing round each polygon and ensuring they joined by enabling the magnet snap tool.

After creating the 2d version of my mask I would have to see about turning it 3d. This is where the side profile reference plate would come in handy.
I could now pull out my vertices to make the mask 3d. I set the flat mask image at the side of my head and used the side-profile image of myself as a guide to how far certain protrusions are. This gave me a rough draft of my facial structure and would require minor tweaks in placement due to the angle I was working at.


A problem I discovered with this mask however was that not all my points joined up correctly. This gave the problem of 'slits', I originally thought "Oh I can just hide them by moving points together" but knew this was the lazy option so went about fixing it properly.

To fix the slit, as seen above, a new polygon was needed to fill the slot. Although this would inevitably be a triangle, since it was near the brink of my nose some pinching may end up being desirable. The mask was selected and the suboption of faces selected as well.

I could then use the create tool to draw around the points that the hole formed from and BAM! a new polygon solving my problem.
The next step will be to turn this half mask into a full mask!

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