Here is my first attempt:

To create the neck I selected edges on the polygons leading up to the area it would start. By holding shift and using the move tool I was able to create a copy of the polygon above it and model it to whatever shape and position that I needed it to be.
The trickiest part of this would be under the chin, although I found if I followed the previous lines of the face I would get a rough shape of what I desired. Once the neck was all put into place I had to make sure it was rounded and not jagged in any areas. The final part to this was to make a slight curve off at the bottom to show where the shoulders/collar bone would kick in.
The next step would be to model the ear, whilst i considered how to make my neck look more realistic...

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